Git Ignore & VidScraper Update

This commit is contained in:
Oli Passey
2018-01-01 20:18:39 +00:00
parent 514374f85f
commit 0b4a32ee38
3 changed files with 6 additions and 40 deletions

1
.gitignore vendored Normal file
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@@ -0,0 +1 @@
_repo_xml_generator.py

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@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<addon id="plugin.video.vidscraper" name="VidScraper2" version="0.0.1" provider-name="olipassey">
<addon id="plugin.video.vidscraper" name="VidScraper2" version="0.0.2" provider-name="olipassey">
<requires>
<import addon="xbmc.python" version="2.19.0" />
<import addon="script.module.python.koding.aio" version="0.0.1"/>
@@ -11,8 +11,8 @@
<summary lang="en">Looking at code for scraping stuff from my blog</summary>
<description lang="en"></description>
<platform>all</platform>
<forum>http://www.noobsandnerds.com/support</forum>
<website>www.noobsandnerds.com</website>
<forum></forum>
<website>olipassey.me.uk</website>
<news></news>
<genre>tech,uk</genre>
<video_guide></video_guide>

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@@ -1,39 +1,11 @@
# -*- coding: utf-8 -*-
""" ^ SECTION 1:
This should be at the top of your code to declare the type of text
format you're using. Without this you may find some text editors save
it in an incompatible format and this can make bug tracking extremely
confusing! More info here: https://www.python.org/dev/peps/pep-0263/
"""
#----------------------------------------------------------------
"""
SECTION 2:
This is where you'd put your license details, the GPL3 license
is the most common to use as it makes it easy for others to fork
and improve upon your code. If you're re-using others code ALWAYS
check the license first, removal of licenses is NOT allowed and you
generally have to keep to the same license used in the original work
(check license details as some do differ).
Although not all licenses require it (some do, some don't),
you should always give credit to the original author(s). Someone may have spent
months if not years on the code so really it's the very least you can do if
you choose to use their work as a base for your own.
"""
# License: GPL (http://www.gnu.org/licenses/gpl-3.0.html)
# Addon: My Python Koding Add-on
# Author: Add your name here
# Addon: VidScraper
# Author: Oli Passey (DoubleT)
#----------------------------------------------------------------
"""
SECTION 3:
This is your global imports, any modules you need to import code from
are added here. You'll see a handful of the more common imports below.
"""
import os # access operating system commands
import urlparse # splits up the directory path - much easier importing this than coding it up ourselves
import xbmc # the base xbmc functions, pretty much every add-on is going to need at least one function from here
@@ -51,13 +23,6 @@ from koding import route, Run # These are essential imports which allow us to op
#----------------------------------------------------------------
"""
SECTION 4:
These are our global variables, anything we set here can be accessed by any of
our functions later on. Please bare in mind though that if you change the value
of a global variable from inside a function the value will revert back to the
value set here once that function has completed.
"""
addon_id = xbmcaddon.Addon().getAddonInfo('id') # Grab our add-on id
dialog = xbmcgui.Dialog() # A basic dialog message command
home_folder = xbmc.translatePath('special://home/')# Convert the special path of Kodi home folder to the physical path